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Sally Corporation

Established in 1977, Sally Corporation is the lead manufacture of award-winning dark rides and animatronics. SALLY is a turnkey facility offering design, fabrication, scripting, audio production, lighting, scenic work, electronics, installation and project management from beginning to end. SALLY has installed attractions world wide and continues to bring new innovations to each project.

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Take a Ride On JUSTICE LEAGUE: Battle For Metropolis
This multi-sensory, interactive dark ride received global recognition as the Best New Product by the International Association of Amusement Parks and Attractions, was named one of the Top Ten Amusement Park Attractions of the Year by USA Today readers and named Best New Attraction by Theme Park Insider. Now open a multiple Six Flags parks, this interactive dark ride is a turn-key attraction designed and built by Sally Corporation. “This ride is a game-changer and without question one of the most innovative, interactive and exciting attractions we have ever undertaken,” said Six Flags Great Adventure President John Fitzgerald. “The world-class game play and cutting-edge technology will have guests fully engaged in non-stop action.” In a high-stakes clash between good and evil, guests will become members of the Justice League Reserve team and engage in a full-sensory journey to save the city of Metropolis as they battle alongside Batman, Superman, Wonder Woman, Green Lantern, The Flash, Supergirl and Cyborg against Super Villains Lex Luthor and The Joker. JUSTICE LEAGUE: Battle for Metropolis features: • 4D ride experience with wind, fire, mist and fog effects, plus life-like animatronic characters; • Sleek, six-passenger, motion-platform cars that twist, tilt and spin while going through hairpin, 360-degree turns, all synched to the action on the screens; • Intense virtual loop and barrel roll, giving riders the head-over-heels feeling; • High definition, 3D animation that fully immerses riders into the city of Metropolis; and • State-of-the-art, real-time gaming elements including 600 virtual and tangible targets.

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