Member news

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07 February 2017
Réalisations Adds Members to the Team

Montreal – February 7th, 2016 Roger Parent, President and Head Creative Director, is pleased to announce the recent arrival of four new members of the Réalisations team.


11 January 2017
About us: Beijing Wincomn Technology Co., Ltd.

Founded in 2006, Beijing Wincomn Technology Co., ltd has focused on high-end A/V application, and dedicated to provide the world leading products and software/hardware solution for intelligent meeting/control room, cultural tourism and simulation. As the world leading high-end A/V service provider, Beijing Wincomn Technology Co.,ltd has been partnered with 10+ world famous manufacturer, providing high-end A/V service to customers and end-users including system design, hardware/software development, hardware/software integration, service and operation. Headquartered in Beijing, Wincomn has sub-branches in Shanghai, Shenzhen, Hong Kong, Chengdu, Wuhan, Xi’an and Shenzhen. Corporate Culture: With“win-win” as its core value, Wincoms plays multiple roles in value chain tomake value appreciation.


08 December 2016
Kees Van Draanen back with Réalisations Inc. Montreal

Montreal – December 8, 2016  –  Roger Parent, Réalisations’ President and Head of Creation, is pleased to announce that Kees Van Draanen has returned to Réalisations as VP Finances and Administration to help in structuring the recent growth and development that the company is experiencing.


28 September 2016
Stimulant Wins An FWA Experiential Design Award!

Stimulant has received an FWA Award for the immersive interactive experiences it developed at the new Skyspace LA observation deck. FWA Awards showcase cutting edge creativity, regardless of the medium or technology used. Learn more about the project and awards here.


16 September 2016
Electrosonic uses 7thSense for new Imperial War Museum Exhibition

**Taken from Electrosonic Press Release titled ‘Electrosonic help long-established client IWM London explore iconic war films in a fascinating new exhibition – Real to Reel: A Century of War Movies’ dated September 6 2016** Electrosonic has provided audio-visual systems integration services to the IWM London, for their new temporary exhibition, Real to Reel: A Century of War Movies, open until 8 January 2017. Iconic film footage and over 200 objects are supported by audio-visual systems to take visitors behind the scenes of some of the most renowned war films from the past century. Electrosonic was contracted to work alongside IWM’s in-house audio-visual team, to integrate the systems that they had designed for Real to Reel: A Century of War Movies. Electrosonic also supplied a range of audio and video products and services, together with the commissioning and programming of resource equipment. Multi-channel audio-systems accompany the footage and in some spaces, 7th Sense Delta Nano servers were used to supply seamless looping audio in addition to video playback. This enables several visitors to listen to the audio through headphones at the same time, and experience the full effects of the drama that is unfolding in front of them. For example, the scene from Saving Private Ryan where soldiers arrive for battle at Omaha Beach, uses both video and audio to show the sheer magnitude and devastation of this event. The viewers can almost feel the fear and the despair of the soldiers and are struck with an overwhelming feeling of loss.  “Electrosonic created a custom interface, which is clear and easy to use,” explained Matt Garrett, AV Infrastructure Manager, Imperial War Museum. “It allows us to monitor and control all aspects of the system from both the gallery (via a wireless network) or in the exhibition’s control room, located several floors away from the gallery. We can override the pre-programmed timeline as required and this has given us the flexibility to accommodate the museum’s needs.” The temporary exhibition, open until 8 January 2017, offers an insight into ‘how film makers have used war’s inherent drama to translate stories of love and loss, fear and courage, triumph and tragedy into blockbusters for the big screen.’ (iwm.org.uk/real-to-reel) Through a combination of audio-visual displays, original archive material, artefacts from the IWM’s collection and an impressive range of costumes, props, scripts, sketches and designs, visitors can learn how war films are made and why they are so popular. Image caption: © IWM – Exhibition Real to Reel: A Century of War Movies featuring the costume worn by James McAvoy in Atonement (Courtesy of NBC Universal Archives & Collections)


03 September 2016
Stimulant Profiled in Communication Arts' Design Annual

Stimulant was featured in an 8-page agency profile in Communication Arts' Design Annual issue and website. Link to the web feature here


26 August 2016
Puppets for Puppetry: Benefitting The Center For Puppetry Arts

On Saturday, September 24th, the Jim Henson Company will be hosting Puppets for Pup​petry, a fundraiser benefitting The Center for Puppetry Arts. The Atlanta based nonprofit is the nation’s only resource of its kind featuring a worldwide puppetry collection, a vibrant theatre space, and the development of puppetry talent through workshops and performances. This year, ​Puppet​s for Puppetry will be also honoring the great Muppet performer Dave Goelz; he is known to fans as the performer of Gonzo the Great, Sir Didymus, Traveling Matt, and many more! The evening of puppetry celebration will be led by AVENUE Q’s John Tartaglia and promises to be a musical, magical, and memorable evening! Tickets are available online: www.PuppetsForPuppetry.eventbrite.com.


16 August 2016
PC MAGAZINE!!!! "The colors are bold and striking; the 3D effects look more realistic than what you'll ever get at your local movie theater; and the huge screen gives IMAX a run for it's money."

SANTA CLARA, Calif.—If you don't know anything about video game franchise Mass Effect, you'll at least understand why California's Great America theme park built a crazy, state-of-the-art, Mass Effect show/ride. Consider the location: Silicon Valley, the epicenter of technology and innovation, which also just so happens to be the home of Electronic Arts, longtime publisher for the Mass Effect series.


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